Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools―and that is exactly what this book provides. The first edition was frequently the top-selling game design book on , with more than 70% of the reviews being 5 stars. In a testament to the iterative process of design, this new edition includes hundreds of improvements throughout the text, all designed to make the book easier to understand and even more useful. This book was written with Unity 2017; the book.prototools.net website will cover changes for later versions of the software. Award-winning game designer and professor Jeremy Gibson Bond has spent more than a decade teaching game design and building great games. In that time, his most successful students have been those who combine knowledge of three critical disciplines: game design theory, rapid iterative prototyping, and practical programming. In this book, Bond distills the most important aspects of all three disciplines into one place. Part I: Game Design and Paper Prototyping • The Layered Tetrad framework: a synthesis of 50 years of game design theory • Proven practices for brainstorming and refining game designs through the iterative process of design • Methods and tools to manage game projects and small teams • Processes to make playtesting and feedback easier Part II: Digital Prototyping with Unity and C# • Chapters that guide you through learning C# the right way • Instruction that takes you from no prior programming knowledge through object-oriented programming • Deep exploration of Unity, today’s most popular game engine on both macOS and Windows • Methods for understanding and debugging code issues you encounter Part III: Game Prototype Examples and Tutorials • In-depth tutorials for seven different game prototypes, including a simple action game, a space shooter, a solitaire card game, a word game, and a top-down adventure • Instructions to compile these games for PC, web, or any of the dozens of other release platforms supported by Unity • Improved structure and layout that makes the steps of each tutorial easier to follow • A completely new Dungeon Delver prototype not present in the first edition
Details e-book Introduction to Game Design, Prototyping, and Development
🗸 Author(s): Jeremy Gibson Bond
🗸 Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
🗸 Rating : 4.6 from 5 stars (69 reviews)
🗸 Languange: English
🗸 Format ebook: PDF, EPUB, Kindle, Audio, HTML and MOBI
🗸 Supported Devices: Android, iOS, PC and Amazon Kindle
Readers' opinions about Introduction to Game Design, Prototyping, and Development by Jeremy Gibson Bond
This thought-provoking work of non-fiction explores the mysteries of the human mind, delving into the complexities of consciousness and perception. Drawing on the latest scientific research, the author sheds light on the inner workings of the brain, offering fascinating insights into what makes us who we are. Engaging and accessible, this book is a must-read for anyone interested in the workings of the human mind.

Explore the wonders of the natural world with this captivating exploration of wildlife and ecosystems. From the depths of the ocean to the heights of the mountains, the author takes readers on a journey through some of the planet's most extraordinary habitats. With its stunning photography and fascinating insights, this book is a feast for the eyes and the mind.

Delve into the pages of this thought-provoking philosophical treatise, where the author grapples with some of life's most profound questions. From the nature of existence to the meaning of morality, each chapter offers a fresh perspective on the human condition. With its rigorous logic and elegant prose, this book is sure to spark lively debate and introspection.

Dog Training for Kids: Fun and Easy Ways to Care for Your Furry Friend The Writing Workshop: Write More, Write Better, Be Happier in Academia Unicorn Academy #3: Ava and Star Learning Mandarin Chinese Characters Volume 1: The Quick and Easy Way to Learn Chinese Characters! (HSK Level 1 & AP Exam Prep) Magnus Chase and the Gods of Asgard Book 1 The Sword of Summer (Magnus Chase and the Gods of Asgard Book 1) (Magnus Chase and the Gods of Asgard, 1) Jimmy Carter: 99 Remarkable Tales From 99 Extraordinary Years Our Lady’s Message of Mercy to the World Waffles the Chicken in the Kitchen Just a Snowy Vacation (Pictureback(R)) Lonely Planet Kauai (Travel Guide)